-- direction defines FORWARD = 0 BACKWARD = 1 -- size defines SMALL = 0 MEDIUM = 1 LARGE = 2 -- types of guns MACHINE_GUN = 0 LASER_GUN = 1 FLAME_GUN = 2 -- armor LIGHT = 0 -- MEDIUM already defined as 1 HEAVY = 2 -- mine types PROXIMITY = 0 TIMED = 1 -- nothing NONE = -1 -- true/false TRUE = 1 FALSE = 0