LIBRARY OPENGL32 EXPORTS ; _GlmfBeginGlsBlock@4 = GlmfBeginGlsBlock GlmfBeginGlsBlock ; _GlmfCloseMetaFile@4 = GlmfCloseMetaFile GlmfCloseMetaFile ; _GlmfEndGlsBlock@4 = GlmfEndGlsBlock GlmfEndGlsBlock ; _GlmfEndPlayback@4 = GlmfEndPlayback GlmfEndPlayback ; _GlmfInitPlayback@12 = GlmfInitPlayback GlmfInitPlayback ; _GlmfPlayGlsRecord@16 = GlmfPlayGlsRecord GlmfPlayGlsRecord _glAccum@8 = glAccum ; glAccum _glAlphaFunc@8 = glAlphaFunc ; glAlphaFunc _glAreTexturesResident@12 = glAreTexturesResident ; glAreTexturesResident _glArrayElement@4 = glArrayElement ; glArrayElement _glBegin@4 = glBegin ; glBegin _glBindTexture@8 = glBindTexture ; glBindTexture _glBitmap@28 = glBitmap ; glBitmap _glBlendFunc@8 = glBlendFunc ; glBlendFunc _glCallList@4 = glCallList ; glCallList _glCallLists@12 = glCallLists ; glCallLists _glClear@4 = glClear ; glClear _glClearAccum@16 = glClearAccum ; glClearAccum _glClearColor@16 = glClearColor ; glClearColor _glClearDepth@8 = glClearDepth ; glClearDepth _glClearIndex@4 = glClearIndex ; glClearIndex _glClearStencil@4 = glClearStencil ; glClearStencil _glClipPlane@8 = glClipPlane ; glClipPlane _glColor3b@12 = glColor3b ; glColor3b _glColor3bv@4 = glColor3bv ; glColor3bv _glColor3d@24 = glColor3d ; glColor3d _glColor3dv@4 = glColor3dv ; glColor3dv _glColor3f@12 = glColor3f ; glColor3f _glColor3fv@4 = glColor3fv ; glColor3fv _glColor3i@12 = glColor3i ; glColor3i _glColor3iv@4 = glColor3iv ; glColor3iv _glColor3s@12 = glColor3s ; glColor3s _glColor3sv@4 = glColor3sv ; glColor3sv _glColor3ub@12 = glColor3ub ; glColor3ub _glColor3ubv@4 = glColor3ubv ; glColor3ubv _glColor3ui@12 = glColor3ui ; glColor3ui _glColor3uiv@4 = glColor3uiv ; glColor3uiv _glColor3us@12 = glColor3us ; glColor3us _glColor3usv@4 = glColor3usv ; glColor3usv _glColor4b@16 = glColor4b ; glColor4b _glColor4bv@4 = glColor4bv ; glColor4bv _glColor4d@32 = glColor4d ; glColor4d _glColor4dv@4 = glColor4dv ; glColor4dv _glColor4f@16 = glColor4f ; glColor4f _glColor4fv@4 = glColor4fv ; glColor4fv _glColor4i@16 = glColor4i ; glColor4i _glColor4iv@4 = glColor4iv ; glColor4iv _glColor4s@16 = glColor4s ; glColor4s _glColor4sv@4 = glColor4sv ; glColor4sv _glColor4ub@16 = glColor4ub ; glColor4ub _glColor4ubv@4 = glColor4ubv ; glColor4ubv _glColor4ui@16 = glColor4ui ; glColor4ui _glColor4uiv@4 = glColor4uiv ; glColor4uiv _glColor4us@16 = glColor4us ; glColor4us _glColor4usv@4 = glColor4usv ; glColor4usv _glColorMask@16 = glColorMask ; glColorMask _glColorMaterial@8 = glColorMaterial ; glColorMaterial _glColorPointer@16 = glColorPointer ; glColorPointer _glCopyPixels@20 = glCopyPixels ; glCopyPixels _glCopyTexImage1D@28 = glCopyTexImage1D ; glCopyTexImage1D _glCopyTexImage2D@32 = glCopyTexImage2D ; glCopyTexImage2D _glCopyTexSubImage1D@24 = glCopyTexSubImage1D ; glCopyTexSubImage1D _glCopyTexSubImage2D@32 = glCopyTexSubImage2D ; glCopyTexSubImage2D _glCullFace@4 = glCullFace ; glCullFace _glDebugEntry@8 = glDebugEntry ; glDebugEntry _glDeleteLists@8 = glDeleteLists ; glDeleteLists _glDeleteTextures@8 = glDeleteTextures ; glDeleteTextures _glDepthFunc@4 = glDepthFunc ; glDepthFunc _glDepthMask@4 = glDepthMask ; glDepthMask _glDepthRange@16 = glDepthRange ; glDepthRange _glDisable@4 = glDisable ; glDisable _glDisableClientState@4 = glDisableClientState ; glDisableClientState _glDrawArrays@12 = glDrawArrays ; glDrawArrays _glDrawBuffer@4 = glDrawBuffer ; glDrawBuffer _glDrawElements@16 = glDrawElements ; glDrawElements _glDrawPixels@20 = glDrawPixels ; glDrawPixels _glEdgeFlag@4 = glEdgeFlag ; glEdgeFlag _glEdgeFlagPointer@8 = glEdgeFlagPointer ; glEdgeFlagPointer _glEdgeFlagv@4 = glEdgeFlagv ; glEdgeFlagv _glEnable@4 = glEnable ; glEnable _glEnableClientState@4 = glEnableClientState ; glEnableClientState _glEnd@0 = glEnd ; glEnd _glEndList@0 = glEndList ; glEndList _glEvalCoord1d@8 = glEvalCoord1d ; glEvalCoord1d _glEvalCoord1dv@4 = glEvalCoord1dv ; glEvalCoord1dv _glEvalCoord1f@4 = glEvalCoord1f ; glEvalCoord1f _glEvalCoord1fv@4 = glEvalCoord1fv ; glEvalCoord1fv _glEvalCoord2d@16 = glEvalCoord2d ; glEvalCoord2d _glEvalCoord2dv@4 = glEvalCoord2dv ; glEvalCoord2dv _glEvalCoord2f@8 = glEvalCoord2f ; glEvalCoord2f _glEvalCoord2fv@4 = glEvalCoord2fv ; glEvalCoord2fv _glEvalMesh1@12 = glEvalMesh1 ; glEvalMesh1 _glEvalMesh2@20 = glEvalMesh2 ; glEvalMesh2 _glEvalPoint1@4 = glEvalPoint1 ; glEvalPoint1 _glEvalPoint2@8 = glEvalPoint2 ; glEvalPoint2 _glFeedbackBuffer@12 = glFeedbackBuffer ; glFeedbackBuffer _glFinish@0 = glFinish ; glFinish _glFlush@0 = glFlush ; glFlush _glFogf@8 = glFogf ; glFogf _glFogfv@8 = glFogfv ; glFogfv _glFogi@8 = glFogi ; glFogi _glFogiv@8 = glFogiv ; glFogiv _glFrontFace@4 = glFrontFace ; glFrontFace _glFrustum@48 = glFrustum ; glFrustum _glGenLists@4 = glGenLists ; glGenLists _glGenTextures@8 = glGenTextures ; glGenTextures _glGetBooleanv@8 = glGetBooleanv ; glGetBooleanv _glGetClipPlane@8 = glGetClipPlane ; glGetClipPlane _glGetDoublev@8 = glGetDoublev ; glGetDoublev _glGetError@0 = glGetError ; glGetError _glGetFloatv@8 = glGetFloatv ; glGetFloatv _glGetIntegerv@8 = glGetIntegerv ; glGetIntegerv _glGetLightfv@12 = glGetLightfv ; glGetLightfv _glGetLightiv@12 = glGetLightiv ; glGetLightiv _glGetMapdv@12 = glGetMapdv ; glGetMapdv _glGetMapfv@12 = glGetMapfv ; glGetMapfv _glGetMapiv@12 = glGetMapiv ; glGetMapiv _glGetMaterialfv@12 = glGetMaterialfv ; glGetMaterialfv _glGetMaterialiv@12 = glGetMaterialiv ; glGetMaterialiv _glGetPixelMapfv@8 = glGetPixelMapfv ; glGetPixelMapfv _glGetPixelMapuiv@8 = glGetPixelMapuiv ; glGetPixelMapuiv _glGetPixelMapusv@8 = glGetPixelMapusv ; glGetPixelMapusv _glGetPointerv@8 = glGetPointerv ; glGetPointerv _glGetPolygonStipple@4 = glGetPolygonStipple ; glGetPolygonStipple _glGetString@4 = glGetString ; glGetString _glGetTexEnvfv@12 = glGetTexEnvfv ; glGetTexEnvfv _glGetTexEnviv@12 = glGetTexEnviv ; glGetTexEnviv _glGetTexGendv@12 = glGetTexGendv ; glGetTexGendv _glGetTexGenfv@12 = glGetTexGenfv ; glGetTexGenfv _glGetTexGeniv@12 = glGetTexGeniv ; glGetTexGeniv _glGetTexImage@20 = glGetTexImage ; glGetTexImage _glGetTexLevelParameterfv@16 = glGetTexLevelParameterfv ; glGetTexLevelParameterfv _glGetTexLevelParameteriv@16 = glGetTexLevelParameteriv ; glGetTexLevelParameteriv _glGetTexParameterfv@12 = glGetTexParameterfv ; glGetTexParameterfv _glGetTexParameteriv@12 = glGetTexParameteriv ; glGetTexParameteriv _glHint@8 = glHint ; glHint _glIndexMask@4 = glIndexMask ; glIndexMask _glIndexPointer@12 = glIndexPointer ; glIndexPointer _glIndexd@8 = glIndexd ; glIndexd _glIndexdv@4 = glIndexdv ; glIndexdv _glIndexf@4 = glIndexf ; glIndexf _glIndexfv@4 = glIndexfv ; glIndexfv _glIndexi@4 = glIndexi ; glIndexi _glIndexiv@4 = glIndexiv ; glIndexiv _glIndexs@4 = glIndexs ; glIndexs _glIndexsv@4 = glIndexsv ; glIndexsv _glIndexub@4 = glIndexub ; glIndexub _glIndexubv@4 = glIndexubv ; glIndexubv _glInitNames@0 = glInitNames ; glInitNames _glInterleavedArrays@12 = glInterleavedArrays ; glInterleavedArrays _glIsEnabled@4 = glIsEnabled ; glIsEnabled _glIsList@4 = glIsList ; glIsList _glIsTexture@4 = glIsTexture ; glIsTexture _glLightModelf@8 = glLightModelf ; glLightModelf _glLightModelfv@8 = glLightModelfv ; glLightModelfv _glLightModeli@8 = glLightModeli ; glLightModeli _glLightModeliv@8 = glLightModeliv ; glLightModeliv _glLightf@12 = glLightf ; glLightf _glLightfv@12 = glLightfv ; glLightfv _glLighti@12 = glLighti ; glLighti _glLightiv@12 = glLightiv ; glLightiv _glLineStipple@8 = glLineStipple ; glLineStipple _glLineWidth@4 = glLineWidth ; glLineWidth _glListBase@4 = glListBase ; glListBase _glLoadIdentity@0 = glLoadIdentity ; glLoadIdentity _glLoadMatrixd@4 = glLoadMatrixd ; glLoadMatrixd _glLoadMatrixf@4 = glLoadMatrixf ; glLoadMatrixf _glLoadName@4 = glLoadName ; glLoadName _glLogicOp@4 = glLogicOp ; glLogicOp _glMap1d@32 = glMap1d ; glMap1d _glMap1f@24 = glMap1f ; glMap1f _glMap2d@56 = glMap2d ; glMap2d _glMap2f@40 = glMap2f ; glMap2f _glMapGrid1d@20 = glMapGrid1d ; glMapGrid1d _glMapGrid1f@12 = glMapGrid1f ; glMapGrid1f _glMapGrid2d@40 = glMapGrid2d ; glMapGrid2d _glMapGrid2f@24 = glMapGrid2f ; glMapGrid2f _glMaterialf@12 = glMaterialf ; glMaterialf _glMaterialfv@12 = glMaterialfv ; glMaterialfv _glMateriali@12 = glMateriali ; glMateriali _glMaterialiv@12 = glMaterialiv ; glMaterialiv _glMatrixMode@4 = glMatrixMode ; glMatrixMode _glMultMatrixd@4 = glMultMatrixd ; glMultMatrixd _glMultMatrixf@4 = glMultMatrixf ; glMultMatrixf _glNewList@8 = glNewList ; glNewList _glNormal3b@12 = glNormal3b ; glNormal3b _glNormal3bv@4 = glNormal3bv ; glNormal3bv _glNormal3d@24 = glNormal3d ; glNormal3d _glNormal3dv@4 = glNormal3dv ; glNormal3dv _glNormal3f@12 = glNormal3f ; glNormal3f _glNormal3fv@4 = glNormal3fv ; glNormal3fv _glNormal3i@12 = glNormal3i ; glNormal3i _glNormal3iv@4 = glNormal3iv ; glNormal3iv _glNormal3s@12 = glNormal3s ; glNormal3s _glNormal3sv@4 = glNormal3sv ; glNormal3sv _glNormalPointer@12 = glNormalPointer ; glNormalPointer _glOrtho@48 = glOrtho ; glOrtho _glPassThrough@4 = glPassThrough ; glPassThrough _glPixelMapfv@12 = glPixelMapfv ; glPixelMapfv _glPixelMapuiv@12 = glPixelMapuiv ; glPixelMapuiv _glPixelMapusv@12 = glPixelMapusv ; glPixelMapusv _glPixelStoref@8 = glPixelStoref ; glPixelStoref _glPixelStorei@8 = glPixelStorei ; glPixelStorei _glPixelTransferf@8 = glPixelTransferf ; glPixelTransferf _glPixelTransferi@8 = glPixelTransferi ; glPixelTransferi _glPixelZoom@8 = glPixelZoom ; glPixelZoom _glPointSize@4 = glPointSize ; glPointSize _glPolygonMode@8 = glPolygonMode ; glPolygonMode _glPolygonOffset@8 = glPolygonOffset ; glPolygonOffset _glPolygonStipple@4 = glPolygonStipple ; glPolygonStipple _glPopAttrib@0 = glPopAttrib ; glPopAttrib _glPopClientAttrib@0 = glPopClientAttrib ; glPopClientAttrib _glPopMatrix@0 = glPopMatrix ; glPopMatrix _glPopName@0 = glPopName ; glPopName _glPrioritizeTextures@12 = glPrioritizeTextures ; glPrioritizeTextures _glPushAttrib@4 = glPushAttrib ; glPushAttrib _glPushClientAttrib@4 = glPushClientAttrib ; glPushClientAttrib _glPushMatrix@0 = glPushMatrix ; glPushMatrix _glPushName@4 = glPushName ; glPushName _glRasterPos2d@16 = glRasterPos2d ; glRasterPos2d _glRasterPos2dv@4 = glRasterPos2dv ; glRasterPos2dv _glRasterPos2f@8 = glRasterPos2f ; glRasterPos2f _glRasterPos2fv@4 = glRasterPos2fv ; glRasterPos2fv _glRasterPos2i@8 = glRasterPos2i ; glRasterPos2i _glRasterPos2iv@4 = glRasterPos2iv ; glRasterPos2iv _glRasterPos2s@8 = glRasterPos2s ; glRasterPos2s _glRasterPos2sv@4 = glRasterPos2sv ; glRasterPos2sv _glRasterPos3d@24 = glRasterPos3d ; glRasterPos3d _glRasterPos3dv@4 = glRasterPos3dv ; glRasterPos3dv _glRasterPos3f@12 = glRasterPos3f ; glRasterPos3f _glRasterPos3fv@4 = glRasterPos3fv ; glRasterPos3fv _glRasterPos3i@12 = glRasterPos3i ; glRasterPos3i _glRasterPos3iv@4 = glRasterPos3iv ; glRasterPos3iv _glRasterPos3s@12 = glRasterPos3s ; glRasterPos3s _glRasterPos3sv@4 = glRasterPos3sv ; glRasterPos3sv _glRasterPos4d@32 = glRasterPos4d ; glRasterPos4d _glRasterPos4dv@4 = glRasterPos4dv ; glRasterPos4dv _glRasterPos4f@16 = glRasterPos4f ; glRasterPos4f _glRasterPos4fv@4 = glRasterPos4fv ; glRasterPos4fv _glRasterPos4i@16 = glRasterPos4i ; glRasterPos4i _glRasterPos4iv@4 = glRasterPos4iv ; glRasterPos4iv _glRasterPos4s@16 = glRasterPos4s ; glRasterPos4s _glRasterPos4sv@4 = glRasterPos4sv ; glRasterPos4sv _glReadBuffer@4 = glReadBuffer ; glReadBuffer _glReadPixels@28 = glReadPixels ; glReadPixels _glRectd@32 = glRectd ; glRectd _glRectdv@8 = glRectdv ; glRectdv _glRectf@16 = glRectf ; glRectf _glRectfv@8 = glRectfv ; glRectfv _glRecti@16 = glRecti ; glRecti _glRectiv@8 = glRectiv ; glRectiv _glRects@16 = glRects ; glRects _glRectsv@8 = glRectsv ; glRectsv _glRenderMode@4 = glRenderMode ; glRenderMode _glRotated@32 = glRotated ; glRotated _glRotatef@16 = glRotatef ; glRotatef _glScaled@24 = glScaled ; glScaled _glScalef@12 = glScalef ; glScalef _glScissor@16 = glScissor ; glScissor _glSelectBuffer@8 = glSelectBuffer ; glSelectBuffer _glShadeModel@4 = glShadeModel ; glShadeModel _glStencilFunc@12 = glStencilFunc ; glStencilFunc _glStencilMask@4 = glStencilMask ; glStencilMask _glStencilOp@12 = glStencilOp ; glStencilOp _glTexCoord1d@8 = glTexCoord1d ; glTexCoord1d _glTexCoord1dv@4 = glTexCoord1dv ; glTexCoord1dv _glTexCoord1f@4 = glTexCoord1f ; glTexCoord1f _glTexCoord1fv@4 = glTexCoord1fv ; glTexCoord1fv _glTexCoord1i@4 = glTexCoord1i ; glTexCoord1i _glTexCoord1iv@4 = glTexCoord1iv ; glTexCoord1iv _glTexCoord1s@4 = glTexCoord1s ; glTexCoord1s _glTexCoord1sv@4 = glTexCoord1sv ; glTexCoord1sv _glTexCoord2d@16 = glTexCoord2d ; glTexCoord2d _glTexCoord2dv@4 = glTexCoord2dv ; glTexCoord2dv _glTexCoord2f@8 = glTexCoord2f ; glTexCoord2f _glTexCoord2fv@4 = glTexCoord2fv ; glTexCoord2fv _glTexCoord2i@8 = glTexCoord2i ; glTexCoord2i _glTexCoord2iv@4 = glTexCoord2iv ; glTexCoord2iv _glTexCoord2s@8 = glTexCoord2s ; glTexCoord2s _glTexCoord2sv@4 = glTexCoord2sv ; glTexCoord2sv _glTexCoord3d@24 = glTexCoord3d ; glTexCoord3d _glTexCoord3dv@4 = glTexCoord3dv ; glTexCoord3dv _glTexCoord3f@12 = glTexCoord3f ; glTexCoord3f _glTexCoord3fv@4 = glTexCoord3fv ; glTexCoord3fv _glTexCoord3i@12 = glTexCoord3i ; glTexCoord3i _glTexCoord3iv@4 = glTexCoord3iv ; glTexCoord3iv _glTexCoord3s@12 = glTexCoord3s ; glTexCoord3s _glTexCoord3sv@4 = glTexCoord3sv ; glTexCoord3sv _glTexCoord4d@32 = glTexCoord4d ; glTexCoord4d _glTexCoord4dv@4 = glTexCoord4dv ; glTexCoord4dv _glTexCoord4f@16 = glTexCoord4f ; glTexCoord4f _glTexCoord4fv@4 = glTexCoord4fv ; glTexCoord4fv _glTexCoord4i@16 = glTexCoord4i ; glTexCoord4i _glTexCoord4iv@4 = glTexCoord4iv ; glTexCoord4iv _glTexCoord4s@16 = glTexCoord4s ; glTexCoord4s _glTexCoord4sv@4 = glTexCoord4sv ; glTexCoord4sv _glTexCoordPointer@16 = glTexCoordPointer ; glTexCoordPointer _glTexEnvf@12 = glTexEnvf ; glTexEnvf _glTexEnvfv@12 = glTexEnvfv ; glTexEnvfv _glTexEnvi@12 = glTexEnvi ; glTexEnvi _glTexEnviv@12 = glTexEnviv ; glTexEnviv _glTexGend@16 = glTexGend ; glTexGend _glTexGendv@12 = glTexGendv ; glTexGendv _glTexGenf@12 = glTexGenf ; glTexGenf _glTexGenfv@12 = glTexGenfv ; glTexGenfv _glTexGeni@12 = glTexGeni ; glTexGeni _glTexGeniv@12 = glTexGeniv ; glTexGeniv _glTexImage1D@32 = glTexImage1D ; glTexImage1D _glTexImage2D@36 = glTexImage2D ; glTexImage2D _glTexParameterf@12 = glTexParameterf ; glTexParameterf _glTexParameterfv@12 = glTexParameterfv ; glTexParameterfv _glTexParameteri@12 = glTexParameteri ; glTexParameteri _glTexParameteriv@12 = glTexParameteriv ; glTexParameteriv _glTexSubImage1D@28 = glTexSubImage1D ; glTexSubImage1D _glTexSubImage2D@36 = glTexSubImage2D ; glTexSubImage2D _glTranslated@24 = glTranslated ; glTranslated _glTranslatef@12 = glTranslatef ; glTranslatef _glVertex2d@16 = glVertex2d ; glVertex2d _glVertex2dv@4 = glVertex2dv ; glVertex2dv _glVertex2f@8 = glVertex2f ; glVertex2f _glVertex2fv@4 = glVertex2fv ; glVertex2fv _glVertex2i@8 = glVertex2i ; glVertex2i _glVertex2iv@4 = glVertex2iv ; glVertex2iv _glVertex2s@8 = glVertex2s ; glVertex2s _glVertex2sv@4 = glVertex2sv ; glVertex2sv _glVertex3d@24 = glVertex3d ; glVertex3d _glVertex3dv@4 = glVertex3dv ; glVertex3dv _glVertex3f@12 = glVertex3f ; glVertex3f _glVertex3fv@4 = glVertex3fv ; glVertex3fv _glVertex3i@12 = glVertex3i ; glVertex3i _glVertex3iv@4 = glVertex3iv ; glVertex3iv _glVertex3s@12 = glVertex3s ; glVertex3s _glVertex3sv@4 = glVertex3sv ; glVertex3sv _glVertex4d@32 = glVertex4d ; glVertex4d _glVertex4dv@4 = glVertex4dv ; glVertex4dv _glVertex4f@16 = glVertex4f ; glVertex4f _glVertex4fv@4 = glVertex4fv ; glVertex4fv _glVertex4i@16 = glVertex4i ; glVertex4i _glVertex4iv@4 = glVertex4iv ; glVertex4iv _glVertex4s@16 = glVertex4s ; glVertex4s _glVertex4sv@4 = glVertex4sv ; glVertex4sv _glVertexPointer@16 = glVertexPointer ; glVertexPointer _glViewport@16 = glViewport ; glViewport _wglChoosePixelFormat@8 = wglChoosePixelFormat ; wglChoosePixelFormat _wglCopyContext@12 = wglCopyContext ; wglCopyContext _wglCreateContext@4 = wglCreateContext ; wglCreateContext _wglCreateLayerContext@8 = wglCreateLayerContext ; wglCreateLayerContext _wglDeleteContext@4 = wglDeleteContext ; wglDeleteContext _wglDescribeLayerPlane@20 = wglDescribeLayerPlane ; wglDescribeLayerPlane _wglDescribePixelFormat@16 = wglDescribePixelFormat ; wglDescribePixelFormat _wglGetCurrentContext@0 = wglGetCurrentContext ; wglGetCurrentContext _wglGetCurrentDC@0 = wglGetCurrentDC ; wglGetCurrentDC _wglGetDefaultProcAddress@4 = wglGetDefaultProcAddress ; wglGetDefaultProcAddress _wglGetLayerPaletteEntries@20 = wglGetLayerPaletteEntries ; wglGetLayerPaletteEntries _wglGetPixelFormat@4 = wglGetPixelFormat ; wglGetPixelFormat _wglGetProcAddress@4 = wglGetProcAddress ; wglGetProcAddress _wglMakeCurrent@8 = wglMakeCurrent ; wglMakeCurrent _wglRealizeLayerPalette@12 = wglRealizeLayerPalette ; wglRealizeLayerPalette _wglSetLayerPaletteEntries@20 = wglSetLayerPaletteEntries ; wglSetLayerPaletteEntries _wglSetPixelFormat@12 = wglSetPixelFormat ; wglSetPixelFormat _wglShareLists@8 = wglShareLists ; wglShareLists _wglSwapBuffers@4 = wglSwapBuffers ; wglSwapBuffers _wglSwapLayerBuffers@8 = wglSwapLayerBuffers ; wglSwapLayerBuffers _wglSwapMultipleBuffers@8 = wglSwapMultipleBuffers ; wglSwapMultipleBuffers _wglUseFontBitmapsA@16 = wglUseFontBitmapsA ; wglUseFontBitmapsA _wglUseFontBitmapsW@16 = wglUseFontBitmapsW ; wglUseFontBitmapsW _wglUseFontOutlinesA@32 = wglUseFontOutlinesA ; wglUseFontOutlinesA _wglUseFontOutlinesW@32 = wglUseFontOutlinesW ; wglUseFontOutlinesW