blaze.dynamics.fluid.SPHSimulation
- class
SPHSimulation
;
- Implementation of a SPH-based fluid simulation
- void
addParticle
(FluidParticle particle);
- Add particle to simulation
Params:
FluidParticle particle |
the particle to add |
- void
removeParticle
(FluidParticle particle);
- Remove particle from simulation
Params:
FluidParticle particle |
the particle to remove |
- int
numParticles
();
- Returns:
the number of particles
- FluidParticle[]
particles
();
- Returns:
the
particles
in the simulation as an array
- void
resetForce
();
- Resets the forces of all the particles to zero
- void
update
(bVec2 gravity, TimeStep step);
- Simulates the particles.
Params:
bVec2 gravity |
The gravity |
TimeStep step |
The time step |
|