blaze.collision.pairwise.collideCircle



void collideCircles (ref Manifold manifold, Circle circle1, Circle circle2);
Collides two circles against each other

Params:
Manifold manifold the collision manifold that results
Circle circle1 the first circle
Circle circle2 the second circle

void collidePolygonCircle (ref Manifold manifold, Polygon polygon, Circle circle);
Collides a circle against a polygon

Params:
Manifold manifold the collision manifold that results
Polygon polygon the polygon
Circle circle the circle

bool collideCircleFluid (Circle circle, FluidParticle particle, ref bVec2 penetration, ref bVec2 penetrationNormal);
Collides a circle against a fluid particle

Params:
Circle circle the circle
FluidParticle particle the fluid particle
bVec2 penetration the vector representing how far the particle has penetrated into the circle
bVec2 penetrationNormal a normalized version of penetration

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