blaze.collision.pairwise.timeOfImpact
float
timeOfImpact
(Shape
shape1
, bSweep
sweep1
, Shape
shape2
, bSweep
sweep2
);
This algorithm uses conservative advancement to compute the time of impact (TOI) of two shapes.
See Also:
Bullet, Young Kim
Params:
Shape
shape1
The first shape
bSweep
sweep1
?
Shape
shape2
The second shape
bSweep
sweep2
?
Returns:
?
Page was generated with
on Tue Feb 10 19:13:13 2009