DerelictSFMLWindow

DerelictSFMLWindow is a D binding to the SFML Window library that ships with SFML 1.6.

Building

To compile DerelictSFMLWindow, add the DerelictSFMLWindow make target to the command line when compiling Derelict. For example, to build DerelictSFMLWindow on Windows with DMD, you would execute the following:

make -fwin32.mak DerelictSFMLWindow DC=DMD
For more information on compiling Derelict libraries, see Building the Derelict Bindings.

Using

  1. Always make sure the DerelictSFML source modules are available on your import path.
  2. In modules that make use of DerelictSFMLWindow, you will need to import the derelict.sfml.window module.
  3. You must link your application with the DerelictSFMLSystem, DerelictSFMLWindow and DerelictUtil libraries.
  4. Before calling any SFML Window functions, you need to make a call to DerelictSFMLWindow.load. This will load the shared library.

The following is a complete program that loads DerelictSFMLWindow:


import derelict.sfml.window;

void main()
{
    DerelictSFMLWindow.load();

    // now you can call SFML Window functions
}

As with other Derelict bindings, DerelictSFMLWindow will throw an exception if an error occurs while loading the shared library. For more information on Derelict exceptions, see the documentation for Using the Derelict Bindings.

Finally, the method DerelictSFMLWindow.unload() is provided for convenience. In normal practice you do not need to call this function, as Derelict will unload the library automatically when the app exits. You generally should only use this function if you need to unload DerelictSFMLWindow while the application is running or if you disable the automatic unloading of shared libraries (as per the documentation for the loader module).