OpenMesh.Core.Mesh.Attributes
- enum
AttributeBits
;
- Attribute bits
Use the bits to define a standard property at compile time using traits.
\include traits5.cc
See Also:
\ref mesh_type
-
None
- < Clear all attribute bits
-
Normal
- < Add normals to mesh item (vertices/faces)
-
Color
- < Add colors to mesh item (vertices/faces)
-
PrevHalfedge
- < Add storage for previous halfedge (halfedges). The bit is set by default in the DefaultTraits.
-
Status
- < Add status to mesh item (all items)
-
TexCoord1D
- < Add 1D texture coordinates (vertices)
-
TexCoord2D
- < Add 2D texture coordinates (vertices)
-
TexCoord3D
- < Add 3D texture coordinates (vertices)
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