OpenMesh.Core.Mesh.Attributes



enum AttributeBits ;
Attribute bits

Use the bits to define a standard property at compile time using traits.

\include traits5.cc

See Also:
\ref mesh_type

None
< Clear all attribute bits

Normal
< Add normals to mesh item (vertices/faces)

Color
< Add colors to mesh item (vertices/faces)

PrevHalfedge
< Add storage for previous halfedge (halfedges). The bit is set by default in the DefaultTraits.

Status
< Add status to mesh item (all items)

TexCoord1D
< Add 1D texture coordinates (vertices)

TexCoord2D
< Add 2D texture coordinates (vertices)

TexCoord3D
< Add 3D texture coordinates (vertices)

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