Yage3D.net
 

yage.resource.objloader

Authors:
Joe Pusderis (deformative0@gmail.com)

License:
LGPL v3

template ObjLoader ()
Create Models from files and other sources. This is separated and used as a mixin to reduce the length of model.d.

void loadObj (char[] filename);
Load a model from a Wavefront obj file. All materials, etc. referenced by this model are loaded through the ResourceManager manager to avoid duplicates. Meshes without a material are assigned a default material.

Yage and all source files © 2005-2009 Eric Poggel
Documentation generated with CandyDoc on Sun Sep 20 01:37:10 2009